A downloadable game for Windows

Little schoolproject to learn how to use Unity and Maya 3D.

Download

Download
Seal In Space.zip 91 MB

Install instructions

1.Unzip

2.Open Space in Seal.exe

3.Don`t blow up my spaceship!

Comments

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First of all, exploding sound is awesome :D
Game is quite hard,  thought that i hit star few times, but it didnt pick it up. Maybe too small collider on something.
The fact that the spaceship is not in the middle of the screen is making me headache.
Maybe little or bigger updates and it will be fine.

Space looks cold and game looks great overall. Music is epic, asteroids look really detailed and "rocky" and (sorry I blew your spaceship) that explosion sounds and looks is awesome!

Spaceship is offcentered as others have said and it looks a bit odd and star collection sound is a bit too loud.

Very enjoyable!

A bit clumsy. Maybe scale the rocket down a bit or widen the space between asteroids so the player has a chance. Or give the rocket some more speed to get out of the way. Also the rocket was not centered which I though was because of my widescreen but apparently other people had the same experience.

The look and sounds are good. Collecting stars sound was slightly too loud. Loved the massive explosion when hit by an asteroid!

Works as it should and is a great start, just needs some tweaks for it to be more enjoyable!

The cold space is very pleasing to the eyes, and the sound design is good. Maybe the collectable sound was a bit too loud in comparison to the rest. I don't know if the camera is shifted to the right on purpose as a design choice but it felt a bit distracting. All the collisions and hitboxes work as they should, maybe a little too hard, since the spacing between the asteroids is narrow, it requires some trial and error so learn the tropes. some static background objects would be nice, to give some indication that we are moving up. All in all, solid work!

The visual look and branding feels nice. The game itself felt a little too hard to me and I was missing more field of vision to have a bit more reaction time. On my screen the game was not quite centered, everything was noticeably shifted to the left and the right side of the screen had a lot of empty space (at 2560x1440 resolution). All the game elements seem to work solidly!